Snap Event
This event starts with a performance game using the Balance, Swing-over, Upside Down, and Flip-it snap methods.
Start by pulling the Balance Snap method for 75 seconds, keeping count of how many snaps you accomplish. Pause for a minute and write number.
Then pull the Upside Down Snap method for 75 seconds. Pause for a minute and write number.
Then swing the Swing-over Snap method for 75 seconds. Pause for a minute and write number.
Then pull the Flip-it Snap method for 75 seconds. Pause for a minute and write number.
Total up the 'snaps' for your score.
Area = 100 Purchased Snaps Minor = 40 Areas Major = 30 Minors
The player who sends in the highest score and can demonstrate that score in a Facebook Live or other 'Live' app recording is the winner for their particular Area and qualifies to possibly be a Minor Winner. You can enter up to 2 'Demos' within a 60 day period of receiving a Snap for your verified score for this event. Each Area Winner (every 100 Snaps) earns $100.00. If you had a score that did not win, then it is rolled over into the next Areas for a possible win. The highest scorer among every 40 Area Winners is a Minor Winner and earns $1000.00. The highest Minor Winner among every 30 Minors is a Major Winner and earns $6000.00.
You are limited to winning one Major. All non-winning Minor score entries are always rolled over into subsequent/next Majors (every 30 Minors). For example, if your score was the second highest in a Major and your score happens to be the highest in a subsequent or later Major, then you become a Major Winner and earn $6000.00. In the event of one or more persons tying with same scores, a re-demonstration of your score will be asked for with the highest demonstrated score winning.
Skill Games' Player Event
This event involves the below games. It's a virtual event in that the scores are submitted and demonstrated via a Live app recording just like the Snap Event above. You can enter up to 2 Demos for each game during this event and then a 3rd Demo for the Finals. Every time a Major is reached, the player with the highest total score in this event earns $24,000.00. You are limited to winning one Major, but you are qualified into the Finals. Non-winning score entries are rolled over into subsequent Majors. A matching $24,000.00 is put in a finals earning pool. The finals earning pool is distributed at the end of this event.
Highest Scorer | 10% and up to $1,000,000.00 |
4 Next Highest | 24% (6% each) and up to $300,000.00 |
8 Next Highest | 32% (4% each) and up to $100,000.00 |
12 Next Highest | 24% (2% each) and up to $50,000.00 |
20 Next Highest | 10% (.5% each) and up to $20,000.00 |
Any pool money left will be distributed to the rest of the Major winning scorers for up to $5000.00 each and then $1000.00 to the highest non-winning scorers until the pool is depleted. |
Here are the games and the Rules of Play:
Basketball - Each game is to attempt shots from these spots on the court in any order, but only once from each spot. Players 13 years old and under can shoot twice from spots 3,7, & 12 instead of 1,4, & 8. Each made shot is a point. After 5 games, you'll total up your score. Using a phone measuring app, distance will be from the middle of the basket to the spot, except for the free throw spot, which is 15' from the front of the backboard. Spots 1,4, & 8 are 19'.9". Spot 2 = 14'. Spot 3 = 16'. Spot 5 = 7'. Spot 6 = 7'. Spot 9 = 14'. Spot 10 = 6'. Spot 11 = 9'. Spot 12 = 17'.
Points Maximum = 60
Pocket Billiards - Played on an 8' or 9' table. Each game is a rack-up of 6 balls as shown in the picture. The cue ball can be placed anywhere behind the break line. You'll break the racked balls and then have 6 shot attempts. If you scratch (cue ball falls in a pocket) on the break, then it's a loss of one shot attempt, but you do have ball in hand (cue ball can be put anywhere on the table). If any ball is pocketed on the break, it comes out and is placed on the rack spot or break spot (your choice). If you scratch on any other shot after the break, it counts as a shot and any pocketed ball(s) get taken out and placed on the rack spot or break spot (your choice) - and you have ball in hand. Keep count of the number of balls pocketed for each game. Each pocketed ball = 1 point. After 10 games, total up for your score.
Points Maximum = 60
Bowling - 3 (10 frames) games. Every game is worth 20 points. Take your score in the game and divide by 300 for the percentage of the 20 points that you earn. For example, if you score 160 in a game, then 160/300 = .53 & .53 * 20 = 10.6 points
Points Maximum = 60
Darts - Each game is a throw (3 darts) at each of the Cricket (popular dart game) numbers (15 through 20) and the bullseye. Each of the 5 games are worth 12 event points. For example, you'll throw 3 darts at 15 and the game point values will be 2 points for the outer ring and 3 game points for the inner ring and 1 game point in the white area (enlarge this pic to see those values). For the bullseye, it is 4 game points for the main center red area and 2 game points for the outer green area. Note down your game points for the game. Then take that number of game points and divide by 66 (maximum game points you could get) to get the percentage of 12 for your event score points. For example, if you score 35 game points, then 35/66 = .53 (53%), and .53 * 12 = 6.36 (your event points result). After 5 games, total up your event points for your score.
Height from floor to bullseye = 5' 8". Distance from the front of board to the toeline = 7' 9.25".
Points Maximum = 60
Golf - Pick a 3-par link at a public or private golf course and play it 5 times. You'll start your score total at 15 and subtract 1 for every shot over par that you take. That score will be divided by 15 to get the percentage of 60 points for your event points. For example, if you score a 10 after playing the hole 5 times, then 10/15 = .67 (67%), and .67 * 60 = 40.2 event points.
Points Maximum = 60
Event Date | 10-13-2024 |
Capacity | Unlimited |
Registered | 1 |
Individual Price | USD17.00 |
Location | USA |